AI Insights · Timothy · October 2021
Top 5 Boxing Games Performance in Argentina, Q3 2021
An analysis of the top 5 boxing games in Argentina during Q3 2021, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 boxing games in Argentina showed varied performance across downloads, revenue, and active users. Here’s a detailed look at each app’s performance, based on data from Sensor Tower.
Boxing Star: Real Boxing Fight experienced a steady weekly revenue, peaking at approximately $228 in both the first and last weeks of September. Weekly downloads saw fluctuations, starting the quarter at 1.8K and peaking at 1.9K in mid-September. Active users showed a slight decline from 8.4K at the beginning of July to 7.3K by the end of September.
Real Boxing 2 saw its weekly revenue peak at $61 in early August, with a noticeable dip to $23 towards the end of August. Downloads started strong at 5.2K in late June, reaching a zenith of 8.4K in early August before declining sharply to around 1.1K by the end of September. Active users followed a similar trend, starting at 7.7K in late June, peaking at 13K in early August, and then dropping to 2.4K by the end of the quarter.
Slap Kings maintained a relatively stable revenue stream, with a peak of $56 at the end of August. Downloads began at 6.1K in late June, with a downward trend, stabilizing around 3.3K by the end of September. Active users mirrored this trend, starting at 20.4K and gradually decreasing to 11.3K.
EA SPORTS™ UFC® had consistent weekly revenue, reaching a peak of $39 at the end of September. Downloads fluctuated, starting at 2.1K in late June and peaking at 2.6K in mid-July, before settling around 2.1K by the end of September. Active users saw a slight decline from 5.5K in late June to 4.7K by the end of September.
Lastly, Real Boxing: KO Fight Club saw a modest revenue increase, peaking at $33 at the end of September. Downloads showed a declining trend, starting at 1.2K in late June and dropping to 253 by the end of the quarter. Active users also saw a decline from 4.2K in late June to 2.4K by the end of September.
For more detailed insights and data, visit Sensor Tower.